local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 155005130
L1_1 = {}
L2_1 = {}
L2_1.config_id = 130001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 592.691
L3_1.y = 223.169
L3_1.z = 729.109
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.29
L3_1.y = 270.388
L3_1.z = 352.959
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9012
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 130008
L3_1.monster_id = 21020701
L4_1 = {}
L4_1.x = 589.543
L4_1.y = 223.014
L4_1.z = 726.417
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 28.259
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.pose_id = 401
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 130013
L4_1.monster_id = 21010501
L5_1 = {}
L5_1.x = 583.025
L5_1.y = 226.055
L5_1.z = 728.919
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 88.762
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 32
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 130014
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 589.982
L6_1.y = 222.631
L6_1.z = 730.7
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 348.81
L6_1.y = 151.772
L6_1.z = 356.007
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 130002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 587.142
L3_1.y = 222.09
L3_1.z = 731.32
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 348.505
L3_1.y = 127.681
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 130006
L3_1.gadget_id = 70300089
L4_1 = {}
L4_1.x = 590.991
L4_1.y = 222.912
L4_1.z = 728.92
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 130012
L4_1.gadget_id = 70300090
L5_1 = {}
L5_1.x = 582.763
L5_1.y = 220.628
L5_1.z = 728.935
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1130003
L2_1.name = "ANY_MONSTER_DIE_130003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_130003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_130003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 130009
L3_1.monster_id = 21030601
L4_1 = {}
L4_1.x = 592.221
L4_1.y = 222.962
L4_1.z = 730.238
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 207.573
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L3_1.pose_id = 9012
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 130010
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 599.756
L5_1.y = 222.828
L5_1.z = 696.79
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 11.83
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 130011
L5_1.monster_id = 21030201
L6_1 = {}
L6_1.x = 592.962
L6_1.y = 223.17
L6_1.z = 729.092
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 290.471
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.area_id = 200
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 130004
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 592.331
L4_1.y = 223.683
L4_1.z = 723.046
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 281.988
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 130005
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 588.791
L5_1.y = 223.083
L5_1.z = 723.259
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 298.898
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 130007
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = 587.341
L6_1.y = 222.711
L6_1.z = 724.429
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 130001
L5_1 = 130008
L6_1 = 130013
L7_1 = 130014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 130002
L5_1 = 130006
L6_1 = 130012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_130003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_130003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 130002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_130003 = L1_1
